
Behind every great creature of the Star Wars universe, there are plenty of humans working hard to make them believable for the audience, even if the character might only appear for a few moments on screen. Given how much details goes into even the most minor of background aliens, it’s no surprise one of the creatures could go on to have a giant fan following no matter their screen time. If you’re curious to learn more regarding behind-the-scenes details for the creation of said creatures, specifically those from the most recent of films The Force Awakens and Rogue One: A Star Wars Story, then we here at the Manor have a treat for you. Thanks to some connections by Elliot (his network of spies rivals that of only the Bothans, pre-Death Star II of course), we managed to get an interview with Colin Jackman, a sculptor and special effects man who’s not only worked with Lucasfilm on TFA and Rogue One, but has a long list of projects including Guardians of the Galaxy, Jurassic World, Harry Potter, Band of Brothers…and then some. Together Ryan and Elliot cooked up some questions for Colin (though both Qs & As got looked at by Lucasfilm so don’t go expecting any scoops on upcoming films like The Last Jedi), and his answers are full of insightful looks behind the curtains of creatures like Grummgar from TFA and Bistan and Pao from Rogue One, how to have calm under fandom pressure, and advice for anyone looking to get into the field. Check out our interview with Colin Jackman below! Continue reading “Interview: Colin Jackman, Key Sculptor with Lucasfilm’s Creature Department”
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