– Spoiler Review –
Star Wars #52 lets a little hope come back to life, despite it being part of the “Hope Dies” arc, with the formation of a legendary fighter squadron unit! Continue reading “Canon Comic Review: Star Wars #52”
– Spoiler Review –
Star Wars #52 lets a little hope come back to life, despite it being part of the “Hope Dies” arc, with the formation of a legendary fighter squadron unit! Continue reading “Canon Comic Review: Star Wars #52” →
Factor 5, the now defunct developers behind the Rogue Squadron games, have gone on to bigger and better things after closing down. But their President Julian Eggebrecht decided to reopen wounds by revealing their work on a cancelled Rogue Squadron trilogy compilation that included new content for the Wii system, called Rogue Leaders, and an online multiplayer RS game.
Continue reading “Footage And Details For Cancelled Rogue Squadron Games” →
We’ve all heard the following saying at least once in our lives: “If at first you don’t succeed, try and try again.” But what should you do if you’ve already succeeded? The success was Rogue Leader and Factor 5 had to find a way to answer that question by beating a formula they largely perfected. In 2003, two years after Rogue Leader’s release, fans and gamers alike got to find out if they managed to succeed again. For the most part, Rogue Squadron III: Rebel Strike outshines its predecessor, but for every step forward, it occasionally takes two steps back. Continue reading “Video Game Review: Star Wars: Rogue Squadron III: Rebel Strike” →
– Minor Spoiler Review –
If you ever played the N64/PC game Shadows of the Empire and felt like the Hoth level was the best thing in it, you were not alone. Factor 5 and LucasArts felt the same way and thus created Rogue Squadron, released in 1998. Critically acclaimed and a sales juggernaut, it warranted a sequel not only in the developers eye’s, but also the fan’s. Three years later, and on the start of a new console cycle, Rogue Squadron II: Rogue Leader was made as a flagship title for Nintendo’s newly released system, Gamecube. Frustrating, fun, and a tad short, Rogue Leader makes me never want to actually have to get caught in a real space battle and happy I can pretend to do so from the safety of my basement. Continue reading “Video Game Review: Star Wars: Rogue Squadron II: Rogue Leader” →
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